All Work

73 shipped projects, organized by surface. Each project has its own page with live demo, stack, and notes.

Playable Ads

43 projects

High-converting playable ads: interactive HTML5 mini-games delivered through the ad networks that matter (Facebook, Google, TikTok, AppLovin, Unity Ads, Mintegral, IronSource, Vungle, Moloco). Each playable below shipped to one or more networks under their own build specs (file-size limits, MRAID, autoplay, end-card rules). It is the same process I follow to create playable ads and HTML5 game ads for new briefs.

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HTML5 Games

21 projects

Custom HTML5 games and browser games, built with Phaser, PixiJS, Cocos Creator, and vanilla JS. They run in any modern browser and ship to embedded web players, branded microsites, social platforms, and casual gaming portals. Want to hire an HTML5 game developer for a one-off build or an ongoing game portal? This is the work.

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Kiosk Experiences

5 projects

Touchscreen kiosk games for retail floors, trade shows, and brand activations. Designed for one-shot crowds: instant comprehension, short sessions, repeat-friendly UI that holds up to a full day of strangers tapping it.

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3D HTML5 Games

2 projects

Immersive 3D web games and WebGL games built with Three.js, running right in the browser with no plugins. Performance-tuned for mobile GPUs and tight ad-slot budgets, so a 3D browser game still loads fast and holds framerate on a mid-range phone.

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Mobile Apps & Games

2 projects

Native and hybrid mobile apps and games, from utility apps to game-adjacent product builds. Mobile game development for Android and iOS, native or cross-platform, picked to fit the product rather than the other way around.

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