Hippie Harvest – Fruit Ninja Style
Fruit-slicing experience inspired by Fruit Ninja, built in Phaser 3. Deployed as both a browser brand site (hippie-harvest.com) and a kiosk-format build for retail activations. Tropical beach setting with swipe-to-slice mechanics.
| Brand / IP | Hippie Harvest |
|---|---|
| Category | Kiosk Experiences |
| Engine / stack | Phaser 3 |
| Role | Developer (build + integration) |
| Surface | portrait (mobile / web) |
About this build
Fruit-slicing experience inspired by Fruit Ninja, built in Phaser 3. Deployed as both a browser brand site (hippie-harvest.com) and a kiosk-format build for retail activations. Tropical beach setting with swipe-to-slice mechanics.
A full technical write-up covering the mechanic, asset pipeline, network-specific constraints, and performance notes is being added project by project. See more kiosk experiences in this category while this case study expands.
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I build playable ads, HTML5 games, and kiosk experiences end-to-end, from concept to a network-ready build.
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